![]() ![]() ![]() They wield a lightweight shield that they will use to protect theirselfs from incoming damage (whether it be ranged, melee or unarmed) and a stun baton to deal damage agaisnt their adversaries, but can also be seen wielding ranged weapons in Story Mode. In MADNESS: Project Nexus, the Nexus Core have a unit called the NEXUS Tactician or Coreman that was changed to the NEXUS Riot Guard. However, they will still die instantly if hit with A Nexus bolt. Because of their armor, They are able to take in a large amounts of damage without dying. Most of them carry two weapons, usually a combination of one gun and a billy club. They are very agile and often dodge by flipping, making it fairly difficult to land a hit on them. They also possess TAC-Bars that are much harder to wear down than those of other enemies. They wear protective armor and masks and tend to move much faster than the other units. Riot guards are enemies unique to Madness: Project Nexus (Classic) and MADNESS: Project Nexus, debuting in Episode 1.5. Hofnarr, and abominations, zombies until ![]()
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